我了个去,这么大的bug。
如果返回的建筑物不是正方形的,测试工具就挂了。比如地图是:
25 25
UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
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UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
建筑物是
1
5 2
House
..XXX
..XX.
返回 Operation(1, 0, new Point(0, 0))就挂了。返回其他非正方形建筑也会挂。调了半天才找出来,我了个去。 还有一个bug
如果地图是
25 25
UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
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UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
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UUUUUUUUUUUUUUUUUUUUUUUUU
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UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUU
建筑物是
1
4 4
House
....
.X..
.XX.
....
每次返回return new Operation(1, 0, new Point(0, 0));测试工具也挂了。
也就是说,返回以前用过的建筑物不会报错。
回复 2# 136204240 的帖子
你好,136204240:你说的第一个问题,当建筑宽、高不一致的时候导致程序崩溃的问题,已经在1.2版中修复。
你说的第二个问题,我在当前版本中没有重现。当建筑列表中唯一一个建筑被使用之后,工具会结束当前比赛,在你的环境下不是这样的结果么?
请下载新版本的工具使用,看是否还会出现同样的问题,如果问题依旧无法解决,请再详细一点地说明你的环境,你使用的算法和你调试的一些细节好么?回帖说明不方便的话可以发送邮件给我,谢谢。
回复 2# 136204240 的帖子
你好,136204240:我刚想到一种可能性,你说的第二个问题,如果你是一次启动工具进行多次的模拟竞赛,那么即使建筑列表中只有一个建筑,它的ID也可能不为1,那么,如果你返回的操作中指定ID为1,这就是一个错误的操作,在当前版本中不会有提示,只会扣分。
今天将发布的新版本中会添加错误放置的提示,请保持关注!
另:有关工具使用过程中遇到的问题,可以到工具问题反馈贴中集中反映,这样我在搜集信息的时候会方便一些,谢谢!
回复 4# Iver 的帖子
好的。回复 4# Iver 的帖子
你好,问题已经解决了,我前面说的两个问题在新的测试工具里都没有问题。
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